Bio-Man is an action-adventure superhero game developed by Toshiko Games and designed by Justin Wolfe. It stars the titular character, an animal-themed superhero referred to as Bio-Man (real name Colin Cain), who must save the city of New Metro City, CA from two supervillains: the Pangolin and Frostbite. It is the first of three games in the Bio-Man series, followed by Bio-Man 2. It is the second game in the Vengeance Shared Universe.
The game has an open world/free-roaming concept. The combat system is reminiscent of the Rocksteady Studios-developed Batman game series, using a free-flow design and counterattacks. There is also sometimes a stealth element of the combat, allowing Bio-Man to pick off enemies one-by-one. New abilities can be unlocked as the game progresses, such as new moves, as well as upgrades to current abilities.
Colin Cain was the 21-year-old terminally-ill son of Cortech Industries scientist Walter Cain. Because Colin was frail, weak, and dying from a mysterious disease, Walter and his colleague Don Rutherford created a Cybernetic Human Enhancement called the Cybernetic Spine. This spine, after being attached to Colin, saved his life and allowed him to live a normal life. One night, an agent from the government visits Walter's laboratory and demands that he create cybernetic spines to be used for the military. Walter refuses, and the agent kills him.
Upon hearing the news of his father's death, Colin uses his new agility and enhanced strength to become a vigilante, but he isn't very adept at it. He enlists the help of Dr. Rutherford to create some animal-themed attachments to the cybernetic spine (due to Colin's degree in Zoology), creating the Bio-Man Suit. Becoming the vigilante superhero Bio-Man, Colin must defend the city of New Metro City, CA from two different villains: Frostbite and the Pangolin.
- Bio-Man is the first game in the Bio-Man series.